This guide contains the locations of all unique weapons and armor in the Fallout New Vegas DLC Old World Blues. This guide may include some minor quest spoilers. A Guide for Fallout: New Vegas. By: Sadistic Hedonist. This guide contains the locations of all unique weapons and armor in the Fallout New Vegas DLC Lonesome Road.
C-4 plastic explosive is a weapon in Fallout: New Vegas. M112 was a common military-grade demolition charge before the Great War. Each block contains 1.25 pounds (~0.56 kilograms) of Composition C-4 explosive material, packed in a Mylar-film container for protection against the environment. Blocks also include taggant, chemicals that will survive detonation and would allow for identifying the
Consumables are items accessed through the "Aid" section of a player's Pip-Boy menu. The effectiveness of any consumable in Fallout: New Vegas is directly dependent on a character's Survival skill for general effectiveness and Medicine skill for healing. The higher the skill level, the greater the beneficial properties. A skill maxed out at 100 points can provide up to three times the benefits
12.7mm rounds are a rare type of ammunition manufactured by Hauer Premium in Fallout: New Vegas. The Hauer Premium Show Stopper 12.7mm civic defense round is a large pistol round. In essence, these rounds consist of a big flat bullet in a straight case, with a rebated rim. While they have an identical bullet diameter to the .50 caliber rifle round, the much smaller case means it holds less
This page contains item codes for the various equippable items found in Fallout: New Vegas. To jump to a section, click
3/0 buck: xx000860 (GRA) 3/0 buck (hand load): xx000863 (GRA) Pulse Slug: xx00085c (GRA) Mini Nuke (GRA) Big Kid: xx000868 low yield: xx000868 Timed: xx000867 Tiny Tots: xx000a09 Mods Plasma Defender (GRA) xx00083e xx00083f xx00083d AMR (GRA) xx000829 xx00082a xx000828 Assault Carbine (GRA) xx00082b xx00082c xx00082d 12.7 SMG (GRA) xx000822
.